Search results for: “digital scholar”
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Estrangement in Digital Games – Killing for Entertainment and Cognitive Dissonance in Spec Ops: The Line
As in literature and film, estrangement in games reinvigorates perception and returns a forgotten essence of things
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How do you want to do this? – A look into the therapeutic uses of role-playing games
Can playing RPGs contribute positively to your wellbeing? A recent study aims to find out how RPGs are being used in therapeutic practises and what results they’ve yielded thus far. #MentalHealth #RPG
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Are Souls Games the Contemporary Myths?
Dom Ford’s Approaching FromSoftware’s Souls Games as Myth reveals the Souls series as a modern mythology where gods fall, desires corrupt, and players become storytellers. #gameresearch #DarkSouls #EldenRing #Mythology
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The meanings of gameplay and interactivity for video games researcher
Jonathan Frome’s article considers the importance of separating the terms “interactivity” and “gameplay” when discussing emotional reactions to video games. The article encourages scholars to use more distinct terminology and definitions.
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Exclusivity is evil – responses to Control launching on the Epic Games Store
Players involve creative language play and humor in their criticism of Remedy announcing a PC release exclusive to a single distribution platform.
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Academic Research About Esports Is Breaking the Borders Between Fields of Study
The number of academic researches about esports has been increasing since the year 2002.
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The Library of the Unmourned
RPG tie-in novels are an underappreciated genre.
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Fandom and Game Studies at a Crossroads
Fandom studies and Game studies have a lot to learn from one another
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Going down the Gamification Rabbit Hole – Through the Ludic Glass
Take a peek at the popular phenomenon of gamification from a cultural perspective and map the relationship between games, society and cultural dynamics.
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The Precursors of Escape Room Design
Escape rooms combine digital and non-digital game ideas.
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4x Gamer as Myth: Understanding through Player Mythologies
4X gamer as a player mythology.
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Making games for philosophy
Self-reflexive videogames as tools for philosophy is a thought-provoking experiment.